ARCITECHArchitecture Interactive Technology
Design studio · Atelier

A studio for design work

Atelier is a studio that plans a project and works in real design software. It is free to use with free AI services, or fully on your own computer.

Free public preview · Now available

The early preview includes project planning, concept plans and moodboards, live modelling in IngeTrazo, Bottega team mode on your office network, and Mission Control for your own computer. Tailscale support is coming soon.

The Atelier workspace: a project chat with Vitruvius explaining a material palette for a narrow-lot house, and the canvas beside it showing a moodboard of colour swatches and material cards for oiled cedar, pale brick and blackened steel.
The workspace, in the previewA real session in the release build: Vitruvius plans a narrow-lot house in the chat and saves a material and colour moodboard to the canvas beside it. No image service was connected, so the board is colour and material cards.
Who it is for

Made for designers

  1. 01

    Architects

    From a written brief to a first model, plans and a board you can talk a client through.

  2. 02

    Interior designers

    Plans, moodboards and views kept consistent with one another, room by room.

  3. 03

    Students and small practices

    A studio assistant that costs nothing to use and runs on a computer you already have.

How a project moves

From brief to board

  1. An Atelier chat: a request for a concept-stage to-do list for a two-bedroom house on a narrow 10 m lot, and the numbered to-do list in reply.
    A brief becoming a to-do list, in the release build.
    01

    Brief

    Your brief becomes a to-do list you can read and change. Nothing is guessed in one go.

    In the preview
  2. A white 3D model of Hillside House on its sloping site: the pavilion over the plinth, a pool terrace and retaining walls.
    Hillside House, built step by step on the real site slope.
    02

    Model

    With IngeTrazo connected, the house is modelled step by step and stays visible while it is built.

    In the preview
  3. Part of a 1:100 floor plan of the Hillside House bedroom level, with room names, areas, doors and dimension strings.
    The bedroom level, drawn and checked in our studio.
    03

    Drawings

    Plans and elevations drawn as vector linework from the model: measured, to scale, and printable at any size. The geometry never moves.

    Later
  4. A two-storey house of concrete and timber on a rocky lakeside site, photoreal.
    A photoreal view from our studio.
    04

    Renders

    Exterior and interior views made from the same model, so they agree with the drawings.

    Later
  5. Wind streamlines around a two-storey house, coloured by speed.
    A qualitative wind study from our studio.
    05

    Wind

    When you ask, a wind study laid over the model so you can see how air moves around the building. Early design guidance, not engineering.

    Later
  6. A vector presentation board with plans, sections, elevations and an axonometric.
    A vector board from our studio.
    06

    Board and web page

    Drawings, views and materials composed into a vector presentation board and a web page you can share.

    Later

The first two steps are in the public preview. The others follow once each one is proven.

A 1:100 floor plan of the Hillside House street level: living, dining, kitchen, entry hall with stair, powder room, laundry, gallery and study, with dimensions and room areas.Drawn and checked · 1:100
A plain grey 3D model of the same street-level pavilion: a long flat roof over dark walls, glass, an oak entry door and windows, sitting on a light plinth.Built from the drawing · 3D
Hillside House, drawn first and then builtA run in our studio: a local model drew the street level of a hillside house on layers, checked it and fixed it until the check came back clean (revision 10), then built the 3D model from that drawing. The brief was written by us; the drawing and the 3D model were made by the AI model, running on our own computer.
In the preview

What you get

  1. 01

    Vitruvius

    The design profile that ships with the preview: design help, concept plans on a canvas, and material and colour moodboards. A lighter Vitruvius Zero starts on smaller models, with the stock profiles from the harness alongside.

  2. 02

    The IngeTrazo connector

    Atelier can model live in IngeTrazo, the open-source push/pull architecture modeller by Marco Sumari Tellez and contributors (GPL-3.0). IngeTrazo is installed separately and is never bundled with Atelier.

  3. 03

    Documentation

    A README, a quick-start guide, a setup walkthrough, full credits and the licence, all published with the release.

Bottega lets a team use one Atelier across an office network. Tailscale support is coming soon. Mission Control shows activity on your own computer.

Starts on as little as one 16 GB graphics card: on one card the models take turns, each loading when its job comes up; more cards or a model server keep them loaded side by side.

Not in the preview: drawings and boards to scale, renders, wind studies and web pages, the image-to-3D studio work, voice, the tablet app, and plugin uploads (Trazo Fabrication first). Each follows once it has been tested.

Drawings and boards

To scale, in vector

Drawings and boards from Atelier are vector linework taken from the model: measured, CAD-accurate and printable at any scale. We do not show image-made drawings.

A vector floor plan of the Hillside House bedroom level with rooms, areas, doors, sliding glass and dimension strings, marked checked and clean.
Drawn by Atelier: Hillside House, bedroom levelA 1:100 plan the local model drew on layers and checked before building: dimensions read back from the drawing, every room reached from the stair. Cleared at revision 5.
A vector presentation board for Hillside House 2: a concrete base dug into a slope with a timber living bar above, shown in plans, sections, elevations and axonometrics.
Hillside House 2A1 competition board: plans, sections and elevations at 1:150 to 1:250, site plan, concept steps and an exploded axonometric, all drawn from the model. PDF
A vector presentation board for a one-storey brick library around a square courtyard, with plan, elevations, sections and axonometrics.
Courtyard LibraryA1 competition board for a one-storey brick library around a planted courtyard. PDF
A vector presentation board for a long timber cabin on posts with a mono-pitch roof, with plan, elevations, sections and axonometrics.
Lake CabinA1 competition board for a timber cabin on posts above a sloping lakeside site. PDF
Renders and wind

In the studio

Photoreal views and wind studies from our studio, made on our own computers. They are design aids shown as work in progress; the drawings stay the record.

Studio work · not in the early preview
A two-storey house of board-formed concrete and timber on a rocky lakeside site, rendered photoreal.
A photoreal viewA photoreal view from our studio, made on our own computers.
Wind streamlines around a two-storey house, coloured by speed, with a speed legend.
A wind studyWind studies are early design guidance only, not engineering.
In the studio

From an image to a real-size piece

An interior is furnished one decision at a time. In our studio, a piece starts as a design image, becomes a 3D model with the same proportions and finish, and is then placed in a room at its true size, where it can be judged against the walls, the light and the people who will use it.

Studio work · not in the early preview

This is our own studio setup, shown as work in progress. It is not part of the early preview, which includes Vitruvius and the IngeTrazo connector.

Dining armchair: the design imageDesign image
Dining armchair: the 3D model made from the image3D model
Dining armchairCream bouclé on walnut legs.
Live-edge coffee table: the design imageDesign image
Live-edge coffee table: the 3D model made from the image3D model
Live-edge coffee tableA walnut slab on cast iron.
Cane dining chair: the design imageDesign image
Cane dining chair: the 3D model made from the image3D model
Cane dining chairWoven cane in a timber frame.
Velvet bench: the design imageDesign image
Velvet bench: the 3D model made from the image3D model
Velvet benchSage velvet on a brass frame.
Curved two-seat sofa: the design imageDesign image
Curved two-seat sofa: the 3D model made from the image3D model
Curved two-seat sofaBouclé on a dark timber plinth.
A living area in IngeTrazo furnished with the 3D pieces: a sofa, lounge chairs, a coffee table, a bookcase and a floor lamp on a rug.
Placed at real sizeThe living area in IngeTrazo, every piece at its real size.
An overview in IngeTrazo of seven furnished areas: living, dining, kitchen, bedroom, office, terrace and bath.
A furnished floor54 pieces across seven rooms, placed without a single clash.

Getting the geometry right

A model made straight from an image can look right and still be wrong: bowed panels, soft corners, drawers that do not line up. Where a piece is made of boards, we rebuild it from measured parts, so the drawers sit in true gaps and the legs stand straight.

A walnut dresser as first modelled from an image, with uneven panels and round pulls.
First model
The same dresser rebuilt from measured parts, with straight edges and even drawer gaps.
Rebuilt from parts
The rebuilt dresser shown in plain grey, without materials.
The bare geometry
A design image of a freestanding stone bathtub.
Freestanding bathtub: the design image
The 3D model of the freestanding bathtub, smooth and true to the image.
The 3D model, surfaces cleanedCurved pieces are smoothed rather than rebuilt: the same shape, without the ripples.

Design images: Qwen-Image via ComfyUI. 3D models made from them on our own computers.

What it stands for

Built for the studio

  1. 01

    You stay in charge

    Every step is on screen. You can stop, change the plan or take over the software at any time.

  2. 02

    Local first

    It runs on your own hardware, so your work and the people you work for stay with you. A cloud model is there if you want one, never by default.

  3. 03

    Made for designers

    Built for architects, interior designers and students, with an interface that follows the way a studio works.

  4. 04

    Open and credited

    Atelier is built on DeepSeek Harness by DeepSeek-AI (MIT licence), and we say so wherever it appears.

What it runs on

What you need

Local

On your own computer

Atelier runs as a web app on your machine, with the model on your own graphics card, so nothing has to leave your office. It starts on as little as one 16 GB graphics card: there the models take turns, each loading when its job comes up; more cards or a model server keep them loaded side by side. We build and test it on one 32 GB Intel Arc Pro B70 running a 27B vision model.

Optional

Through the cloud

No suitable graphics card? Point Atelier at a cloud model instead: OmniRoute’s free tiers, or your own API keys. Your prompts and images then go to that provider, so choose it as you would any other service.

Any

Any model you like

Atelier does not include or require a particular model. Connect one through any OpenAI-compatible endpoint (it is tuned for Holo-style models), and change it at any time without changing how you work.

Guides

Getting started

Quick-start guide

Install, connect a model and ask a first design question, in a few minutes.

Read it →

Setup walkthrough

A local model, a cloud route or the IngeTrazo connector, step by step, with what to expect at each one.

Read it →

The presentation

Eleven slides, mostly pictures: what Atelier is, how a project moves and what is in the preview.

Open it →
Licence

In plain words

Atelier is released under the PolyForm Shield 1.0.0 licence. In plain words: it is free to use and to change, for yourself, your practice and your client work. What it does not allow is reselling Atelier, or using it to build a product that competes with it. The full text ships with the source.

Read PolyForm Shield 1.0.0

How it works

See how the pieces fit

A short presentation: what Atelier is, who it is for, how a project moves, and what is in the early preview.

Open the presentation